VR Projects

2026 • University of Illinois Urbana-Champaign

Three VR games built in Unity for Meta Quest, each with a different team.

These aren't polished games. We only had about a week to build each one. My professor's take: when you're learning, it's better to build a lot of games than to spend all your time perfecting one.

Mushroom Cafe

Final Project • Ashton Billings, Mia Onodera, Wen Hao Chiang, Darren Lin

A cozy VR management game. Players run a forest cafe, serving animal customers with mushrooms in exchange for leaves, and fending off snake thieves that try to steal their earnings (hit them with a rock to scare them off).

Corner Office

MP1 • Ashton Billings, Mia Onodera

A VR escape-room prototype. Players solve puzzles by grabbing and placing objects into three socket interactors around an office to trigger the win condition and escape.

Orb Protocol

MP3 • Mia Onodera, Aryan Arora, Aaron Wang

A Sci-fi VR clicker game centered on an orb-generation mechanic.

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